Carl woke in the torn passenger seat of a shabby sedan, a stranger at the wheel. There was gum in the carpet, scratches in the dashboard, and a radio that looked right out of the ‘70s, lacking even a tape deck. The clock blinked ‘12:00’ in despondent rhythm, as if sorry for not knowing the time. The vehicle smelled of smoke, sweat, and worse. Surely several disappointed teenagers had lost virginity in the cramped back seat, the fairy tale of Mister Right crumbling to dust beneath the crude pawing of Mister Horny.
Do one small thing to help my writing career in the next 24 hours.
Bull Spec is a magazine of specialized fiction in the Durham area. They are very supportive of local writers and active in the community. It is thanks to Bull Spec that I’ve met local science fiction authors and editors as well as the Durham SF/F writer’s group who (naturally) are instrumental among my alpha readers, and several of whom are published.
Bull Spec pays professional rates and makes an effort to publish local authors like myself. I’ve had the fortune to talk shop with both Sam Montgomery-Blinn (creator and chief editor) and Natania Barron (editor) and they are as kind as they are intelligent, which is saying something.
Bull Spec is holding a year-three kickstarter to get funding to keep going. Due to community support, the original goal has already been met and exceeded, which demonstrates how much faith we have in the publication. It will need additional funding in the future, though, so please consider pledging as little as $10 to help fund Bull Spec for another year. Unfortunately, the kickstarter ends tomorrow at 5:00 PM, but I decided it wasn’t too late to plug it for my readers.
For collectors and geeks (such as myself), Sam has infused the kickstarter with an impressive array of collectables, from autographed book sets to art prints to (for fellow writers) story critiques by acclaimed authors.
You can also subscribe to print or .PDF versions of the magazine. The stories are high quality; my favorite is We Don’t Do Quests by Dale Mettam, which turns traditional fantasy on its head in delicious tongue-and-cheek fashion.
“Where Do We Check Out?” — An Apple Store Tale
The breeze kissed George’s cheek as he crossed the parking lot, Jessica’s tiny hand snug inside his. Doors of the new supermarket opened like welcoming arms at their approach, sliding quietly.
An employee clad in soft blue sidled up with a smile, a young man full of pep. “Can I help you with anything?” he asked, eyes bright.
“Uh, that’s okay,” George said, glancing about the store. “We’ll find what we need.”
“Well, we’re here if you need us!” The youngster sauntered off.
While grabbing a cart and deciding where to begin, George and Jessica were approached twice more by employees.
“What was that about?” Jessica asked once the third had been deflected.
“Dunno,” George confessed. “Are they cashiers or salesmen? I hope they let us shop in peace.”
George and Jessica began the task of finding groceries, crossing items off the list with a satisfied black line, watching progress march down the page as the couple marched through the aisles. The place became more crowded by degrees; each aisle was more difficult to navigate than the last.
“Ooh, we need a new stereo,” Jessica cooed as they passed electronics.
“Waste of money,” George muttered.
“Some are on sale…look, that box is damaged. Maybe we can get a discount.”
George only grunted, but as always, Jessica understood: If you must. Jessica set the damaged box in the cart, and wheeled around to the front of the store.
There, she froze. “What’s wrong?” George asked.
“Where do we check out?” she asked.
“What do you mean?”
Jessica gestured at the storefront with a wide sweep of her arm. “There aren’t any checkout lanes.”
She was right. There were the exits, and right before the exits, where rows of checkout lanes usually punctuated the store, there was…nothing. No lanes, no conveyers, no cashiers. Just a few more islands with products on them, crowded by masses of shoppers.
“Well, we can’t just walk out,” Jessica said.
George was apalled. “I’ve never stolen so much as a dime in my whole life. Don’t aim to start now.”
If Star Wars was more like Super Mario Brothers…
New Video: I play all four instruments on Expert in the Beatles Rock Band
The Plunge
In On Writing, Stephen King advises authors to wait until they have a finished product before showing it to anyone. The idea is that this will drive you to finish quicker, since ultimately you want someone to read the work.
It doesn’t work for me. I had a trial period with MINDWRITERS where I showed not one sentence to anyone, no matter how far I got, and eventually my interest in the project fizzled, despite the fact I think it’s an AMAZING story which deserves to be told.
Spurred on by the seeker of a new writing group, I sent chapters 1-3 last week and chapters 4-5 yesterday. I’ve heard just a few stirrings of feedback so far today, and I have never been more energized to write than I am today.
My regime is going to be the opposite of King’s advice. New chapters will be sent to my reader list each Monday until the novel is complete.
If you would like to join this list, please email jason.r.peters@gmail.com, subject: “Join Mindwriters Reading List”.
You won’t be disappointed.
Recent Projects
Though I haven’t posted much since the move, I have been extremely active in various projects; here are just a few.
- MINDWRITERS is well underway. Scenes 1-3 have been sent to my known readers; if you did not receive them, you aren’t on that list. Send me an email to rectify: jason.r.peters@gmail.com
- Designing Starcraft II and World of Warcraft themed tshirts on Zazzle. To my pleasant surprise, my very first SC2 design sold two shirts inside a week, which prompted me to tap additional creative juices. You can view my designs here:
http://www.zazzle.com/anopendoor - Compiling two fan tribute videos for Starcraft II as an exercise in amateur film-making and an alternate mode of storytelling.
- The first is a serious “teaser trailer” for the action and plot of the game, set to my favorite track of Bear McCreary’s compositions for Battlestar Galactica. The track is called “Prelude to War” and I thought it extraordinarily appropriate for Starcraft themes and images.
- The second is a spoof on the serious nature of Starcraft II. Leaning heavily on the premise of WALL-E, I show a lonely SCV in search of love…and eventually finding it. I wanted to see how hard it would be to tell a “love story” just using music and images without dialog or even facial expressions. (Even WALL-E had facial expressions and body language.)
