Tag Archives: Bear Mccreary

Recent Projects

Though I haven’t posted much since the move, I have been extremely active in various projects; here are just a few.

  • MINDWRITERS is well underway. Scenes 1-3 have been sent to my known readers; if you did not receive them, you aren’t on that list. Send me an email to rectify: jason.r.peters@gmail.com
  • Designing Starcraft II and World of Warcraft themed tshirts on Zazzle. To my pleasant surprise, my very first SC2 design sold two shirts inside a week, which prompted me to tap additional creative juices. You can view my designs here:
    http://www.zazzle.com/anopendoor
  • Compiling two fan tribute videos for Starcraft II as an exercise in amateur film-making and an alternate mode of storytelling.
    • The first is a serious “teaser trailer” for the action and plot of the game, set to my favorite track of Bear McCreary’s compositions for Battlestar Galactica. The track is called “Prelude to War” and I thought it extraordinarily appropriate for Starcraft themes and images.
    • The second is a spoof on the serious nature of Starcraft II. Leaning heavily on the premise of WALL-E, I show a lonely SCV in search of love…and eventually finding it. I wanted to see how hard it would be to tell a “love story” just using music and images without dialog or even facial expressions. (Even WALL-E had facial expressions and body language.)

11 minutes ain’t bad

I’ve been trying to compile a gameplay video for Spore for a buddy at work…sort of the JRP version of “try before you buy” for a game that can’t be rented.

It’s far longer than I originally wanted, and I cut what felt like a metric ton of content for the video, and much of what’s left goes really fast. But I’m trying to represent hours and hours of gameplay (which itself purports to loosely represent 4 billion years of evolution and progress). DISCLAIMER: This video includes none of the Galactic Adventures expansion, mostly because I felt the video was too long already.

Video editing credit goes to no less than four different applications, none of which I’m going to name because I’m unhappy with all of them — else why would I have needed 3 more? Credit for capturing goes to Fraps, and no thanks to Gamecam which, although has served me well in the past, has recently proven very unreliable to me.

Music credit goes to Eric Johnson for Cliffs of Dover, and Bear McCreary, the score composer for Battlestar Galactica, for two pieces called One Year and Prelude to War. (You’ll know which is which, I think.) All remaining audio was taken directly from the game itself apart from one quote which I’ll disown you if you don’t know. And for your old(er) timers, I chose the version I remember best from my childhood; no offense to the original, eh?

Without further ado, then, this is what I have so far of the Spore Gameplay Video. (There are still a few takes I think could be done better, but this is my first attempt at a video this cohesive, and I’m out of patience to keep tweaking without sharing.)

If the embedded version doesn’t work, you can download the whole thing here. I hope you enjoy.