Tag Archives: Heist

Announcing New Project: MINDWRITERS

I am pleased to announce the inception of a new project for 2011, one that has absolute blockbuster potential. Part “epic movie”, part heist, part X-Files, and all mindblowing.

It has far too much depth for a short story, which means another novel-length project. And one that will pack a much harder punch than FRAGILE GODS — even in the outline, I am starting to really love and fear the characters.

In addition, some of the “negative” feedback for THE WHISPER KIDS was that people wanted to know more. This strikes me as less of a complaint, and more like evidence I should consider novelizing it. While I haven’t put that much depth into THE WHISPER KIDS, these comments have put me back in the novelist frame of mind.

MINDWRITERS follows a team of telepaths who perform heists. Able to manipulate the minds of their subjects, they have been virtually unstoppable. But when they discover that others know of their powers — and are capable of countering them — the game turns deadly. They will have to outwit opponents who are more powerful, better informed, and better funded. “Survival” takes on new meaning when you can no longer trust your own thoughts.

It might just blow your mind.

Cliche Dodging: The Heroes’ Council

Council of ElrdonI’ve reached a point in FRAGILE GODS that’s annoying me. And the reason it’s annoying me is that it’s been done to death.

The first dangers have been survived, the early challenges surmounted. Now the author needs to explain to the reader some of the wider politics of our fictional world, while the heroes need to understand their course of action for the next book (or in some cases, three).

Enter the  Heroes’ Council, where high ranking members various factions congregate to explain to protagonist (or have him explain to them) just what to do next. Tempers may flare, sides will quarrel, heroic sacrifices might be offered.

Tolkien had the Council of Elrond. George Lucas used war rooms congregated around a holographic presentation, or in the prequels, the Jedi Council.

Brandon Sanderson’s version was to have a heist gangleader outline ideas on a chalkboard while his crew chimed in.

I’ve reached a point in the plot where just such a council has occurred, and I’m thoroughly nonplussed by the idea. Yet in terms of plot, it was necessary; Azai is heading north specifically to convince several tribe chiefs of his plan. And the big chieftain would be out of character not to involve trusted advisors and friends.

Are there alternatives to the cliche scene?